Nay Aung   3D  Modeler Generalist
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Low Poly Building

About

All Aspects -- Modeling | Texturing | Lighting 

I developed this model for a modeling class at Cogswell. My instructor limited the triangle poly count to 12,000. The requirement for UV map was 2048x1024. I textured it in Photoshop and Mudbox. Maya was used for modeling.

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